Plants, Seeds & Nurseries
Life turns properties from static assets into living, producing environments. Plants are the entry point.
How it works
- Acquire seeds — buy them at a Nursery (a player-run Metaventure type) or generate them yourself if you own one and have a Totem on it. Nurseries without Totems can not enable seed generation.
- Plant the seed on a property.
- Watch it sprout, grow, and produce Troves.
- Maintain Health by feeding the plant STEM.
- Maintain Wellbeing by petting your plants and by accepting visits from neighbors who pet yours.
Seed categories
- Trees, shrubs, and flowers across five rarity levels.
- Seeds are influenced by each city's climate zone (Cold, Mild, Hot) — not every seed works in every zone.
- STEM-bearing plants (fruit trees, crops) produce Resource Troves you can e.g. exchange at supermarkets for STEM.
Nurseries
Nurseries are Metaventures. They generate seeds (SPARKLET-powered) and act as marketplaces where other Architects buy seed Legits. Some Nurseries are Totem-enabled, offering a dedicated seed-generation slot for the wider community.