Plants, Seeds & Nurseries

Life turns properties from static assets into living, producing environments. Plants are the entry point.

How it works

  1. Acquire seeds — buy them at a Nursery (a player-run Metaventure type) or generate them yourself if you own one and have a Totem on it. Nurseries without Totems can not enable seed generation.
  2. Plant the seed on a property.
  3. Watch it sprout, grow, and produce Troves.
  4. Maintain Health by feeding the plant STEM.
  5. Maintain Wellbeing by petting your plants and by accepting visits from neighbors who pet yours.

Seed categories

  • Trees, shrubs, and flowers across five rarity levels.
  • Seeds are influenced by each city's climate zone (Cold, Mild, Hot) — not every seed works in every zone.
  • STEM-bearing plants (fruit trees, crops) produce Resource Troves you can e.g. exchange at supermarkets for STEM.

Nurseries

Nurseries are Metaventures. They generate seeds (SPARKLET-powered) and act as marketplaces where other Architects buy seed Legits. Some Nurseries are Totem-enabled, offering a dedicated seed-generation slot for the wider community.